


The police chatter for the non-PlayStation 2 releases were previously featured in the PlayStation and PC demo releases of Need for Speed III: Hot Pursuit.However, this feature is not included in the GameCube and Xbox releases. The PC release requires the player to replace the menu soundtrack in order to do so. The menu soundtrack in the PlayStation 2 release can be played during races.In the PlayStation 2 release, police officers wearing blue uniforms will appear in Coastal, Forest and tropical island tracks, and state troopers wearing brown uniforms will appear in Desert, Mediterranean, and Alpine tracks.Every police car in the PlayStation 2 release, except for the Chevrolet Corvette Z06, can have flashing headlights activated.Every car in the PlayStation 2 release can have its headlights turned on during a race.The sirens of the police cars in the PlayStation 2 release can be activated outside of 'You're the Cop' mode.Whilst driving a police car, outside of 'You're the Cop' mode in a non-PlayStation 2 release, the police will sometimes identify it as a stolen vehicle.The police helicopter in the PlayStation 2 release resembles the Hughes MD 500, whilst it resembles the Bell 206B III Jet Ranger in every other release.In EA Seattle's release, they are shown in colour, with multiple cops and police dogs arresting the player. Police cutscenes in Black Box's PlayStation 2 release are shown in black and white with only one cop arresting the player.The PlayStation 2 release allows players to switch the gender of their driver.The PlayStation 2 release uses letters of the alphabet for its car classes, whilst every other release uses numerals for its car classes.The PlayStation 2 release was developed by Black Box, whilst the PC, Gamecube, and Xbox releases were developed by EA Seattle.
